HOD2and3RETURN

THE MAGICIAN

HOD2

BOSS5.jpg
The Magician is one of Dr. Curien’s masterpieces, a powerful
creature that can control fire. It was thought to have been
laid to rest during the Curien Mansion incident...


The Magician’s weak points are the four areas not covered
by armor: its upper left arm, its lower right arm, its left thigh,
and its right shin.
Attacks anywhere other than on its weak
points do no damage whatsoever.


The weak points on its legs leave larger areas exposed and
move around less, so they’re easier to target than the ones
on its arms.



The Magician has two basic attack patterns.


[1]Fireballs
The Magician will shoot balls of fire from its hands. You should
fire repeatedly at the Magician’s weak points while it’s charging
up energy,

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and then, once it releases its fireballs, you should concentrate
on shooting these projectiles down.

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Fireballs can be brought down with only one shot each, so you
should be able to handle them, now that you’ve come this far
in the game.


[2]Flaming Punch
The Magician will charge you with its arm engulfed in flames.
Whether or not you can handle this attack will be the difference
between life and death. If you can hit one of the Magician’s weak
points, it’ll stop the attack, so your best bet is to quickly aim
for either its left thigh or right shin as soon as the Magician
starts its dash.

MAGICIAN_04_1.jpg


Once the Magician’s health drops below fifty percent, it’ll fly up
and start raining fireballs down on you without mercy. Of the ten
fireballs it shoots from its hands, only the five in the middle can
actually hit you, so concentrate only on shooting those down.

How rapidly you can fire counts for a lot here, so give it all you’ve got!


The Magician is defenseless while it’s charging up energy,
so aim for its right shin and concentrate your firepower there.
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