HOD2and3RETURN

JUDGMENT

HOD2

BOSS1_A.jpg
Together, the headless monster Kuarl and the winged
imp Zeal make up the Judgment boss.


The key is to aim for Zeal, Judgment’s weak point,
but landing shots on Kuarl will also whittle away small
amounts of Judgment’s health, too.



Just as Kuarl is about to attack, Zeal will pause in its
overhead flight.
That’s the moment you’ll be able to target
Zeal most easily. Take aim at Zeal when Kuarl grips
its battle axe with both hands.

JUDGMENT_01_01.jpg


Until that moment comes, however, you should make repeated
shots at Kuarl to help wear down Judgment’s health.

JUDGMENT_03.jpg




Once you manage to reduce Judgment to thirty percent of its
original health, a one-on-one showdown against Zeal begins.
Zeal has two basic attack patterns.


[1]Moving Left/Right or Up/Down
JUDGMENT_04_01.jpg
Making small movements either left and right or up and down,
Zeal will come flying toward you. If you repeatedly fire at
the center of its flight pattern, you should be able to
get some shots in.



[2]Circling Left/Right

JUDGMENT_05_01.jpg
When the difficulty level is higher, Zeal will fly in a large
circular pattern. Aim for the spot in its flight pattern
where it makes its turn toward you, and shoot just as
it makes its turn.


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